| Category | 
          Function Name | 
          Function Contents | 
        
        
        
          | General | 
          Sound Playback (SE, Streaming) | 
          Fades, Loops, etc. | 
        
        
          | Movie Playback | 
          Streaming video playback | 
        
        
          | File Output/Input | 
          File Output/Input | 
        
        
          | Interface Device | 
          Gamepad, Keyboard, Mouse, Touch-screen | 
        
        
          | Math Library | 
          Support for numerical calculaions like Vector or Matrix | 
        
  
        
          | Deployment | 
          Thread Management | 
          Manages threads through multithreading | 
        
        
          | Debug support | 
          Assert, Trace, Memory Mgmt, etc. | 
        
  
        
          | Graphics | 
          Text | 
          Text drawing with bitmap fonts | 
        
        
          | Light | 
          Ambient, parallel light sources, point light sources, spotlights | 
        
        
          | Model | 
          LOD, Skinning | 
        
        
          | Motion | 
          Adapt motion to model (bone, skin mesh), camera | 
        
        
          | Particle(PET) | 
          Particles using PET | 
        
        
          | Collision | 
          Crash detection of cubes, spheres, capsules and meshes | 
        
        
          | Shadows | 
          Real-time shadows using shadow maps (not implemented on iOS) | 
        
        
          | Shader | 
          It can also be created on the application side using a custom shader. | 
        
        
          | Material | 
          Bump mapping, environment mapping, mipmap, specular, diffuse, texture mapping, toon, etc. | 
        
        
          | Post-effects | 
          Post effects such as bloom and depth of field using Aoi | 
        
        
          | Color map, Light Map, Control Map | 
          Detailed setting of materials by various map textures | 
        
  
        
          | Editor+Viewer | 
          Chidori Viewer | 
          Scene editor that doubles as a viewer | 
        
        
          | Tools | 
          Converter | 
          Convert images and text to specific formats | 
        
        
          | Archiver | 
          Archive multiple files into one | 
        
        
          | Base viewer | 
          A viewer to easily check the data in the Suite Chidori Engine format. | 
        
  
        
          | Network | 
          TCP, UDP | 
          Network communication by TCP/UDP |